Reworked Melee Combat

392 votes

Currently in the game melee combat is not as good as it should it is just a stat check where you hit people and they hit you back and eventually player with worse gear dies, blocking a player is not rewarding since you can block forever and they can keep hitting you eventually you will need to open your block to hit back and tank the incoming attack, fighter's counter attack perk doesn't help at all too. Also there is a perk called Crush if a barbarian with this perk hits a player's shield with a warmaul gets a guaranteed hit and it is not a very good combat design since player who get blocked doesn't get any penalty for getting blocked. only viable weapon which is longsword is currently available for only 2 classes. a parry system with shields, longsword, parrying daggers would fit the game as well as different stances for weapon types so people won't be attacking from same angles. Parries, Feints, Posture mechanic, Guard breaks and maybe stamina is a thing that should be in the game.

Under consideration Suggested by: <Hidden> Upvoted: 16 Jun Comments: 6

Comments: 6
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