Improvement to the new matchmaking system and map rotation

1K votes

Getting rid of most gearscore bracket to a system where you match people with close gearscore is a good idea but this system could be improved.

Here's how I see things :
The map rotation timer would be down to 1 minute. People who want to play the current map join a queue. When the timer end we look at how many player have joined, create as many lobby as needed and split people/group in those lobby.

That would allow several things. First with a 1 minute queue we'll have a big pool of player so it'll be easier to match people close in gearscore. In the same way, big pool of player mean reduced chance of pre-teaming, more people in the queue means lot of parallel lobby and more chance to split pre teamer. Also you can join the queue in the last 5 sec and get a full, "balanced" lobby. Only one lobby per rotation could not be full.

I think it's a good compromise between getting in a game quickly, with decent gearscore balance and without waiting up to 6 minute.

Under consideration Suggested by: <Hidden> Upvoted: 23 May Comments: 10

Comments: 10
OldestNewestMost likesFewest likes